/* Keep the existing play-call DOM and handlers on the host as a safe fallback. */
#game.dual-screen-connected #overlay.dual-screen-call {
  opacity: 0;
  pointer-events: none;
}
#game.dual-screen-connected.menu-open:has(#overlay.dual-screen-call) .scoreboard,
#game.dual-screen-connected.menu-open:has(#overlay.dual-screen-call) .field-info {
  opacity: 1;
}
